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PSYCHIC STUNTS
AGAINST THE ODDS
   
 

Test your psychokinetic powers !

If you play dice games, you will know that if you throw two dice, the most likely score is SEVEN. This is because there are more ways of scoring seven than any other score (six ways).

In comparison, a score of SIX is less likely because there are only five ways of scoring a six. Similarly there are only five ways of scoring an EIGHT.

This being the case, if you continue to throw two dice, you are much more likely to get two scores of seven before you score a six and an eight.

I want us to use our combined psychokinetic powers so that, against the odds, you will score a six and an eight before two sevens appear. The experiment is not guaranteed to work, but with your cooperation I hope we shall be successful.

Do as follows:

  • Obtain two ordinary dice. In order to 'tune in' your latent psychokinetic abilities, place the dice in a cup or tumbler and shake them while repeating silently to yourself "six or eight, six or eight ...". When you feel the time is right, roll the dice.

  • If you score a SIX, SEVEN, or EIGHT, record the score. Ignore any other score.

  • Repeat this procedure until you have scored either a SIX and an EIGHT or two SEVENS

I believe that you will find you have scored a SIX and an EIGHT!

If the experiment fails, your psychokinetic powers may be quite weak. In this case you should repeat the experiment several times (perhaps 10 or 20). Record each time whether you scored a six and eight or two sevens. You should find that, even if you have only weak psychokinetic power, you will score six and eight more times than you score two sevens - against the odds.

 
Please remember - this is a STUNT. For GENUINE tests of psychokinesis, visit  PK Test and PK Trainer.

Credits

Adapted from "Psychik Dice" described in The Pallbearers Review, Vol. 10 (Tahoma, CA.: L & L Publishing, 1976 / 1993).

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